Foundation Game Design with ActionScript 3.0 Contributor(s): Van Der Spuy, Rex (Author) |
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ISBN: 143023993X ISBN-13: 9781430239932 Publisher: Apress
WE WILL NOT BE UNDERSOLD! Click here for our low price guarantee Binding Type: Paperback - See All Available Formats & Editions Published: January 2012 |
Additional Information |
BISAC Categories: - Computers | Programming - Games - Computers | Web - Web Programming - Computers | Computer Science |
Dewey: 794.815 |
LCCN: 2012554331 |
Physical Information: 1.5" H x 7.5" W x 9.1" L (2.60 lbs) 680 pages |
Features: Illustrated, Index |
Descriptions, Reviews, Etc. |
Publisher Description: In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use. We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent around the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with ActionScript 3.0 is to take you, even if you've minimal multimedia or programming experience, through a series of step-by-step examples and detailed case studies--to the point where you'll have the skills to independently design any conceivable 2D game using Flash and ActionScript. Foundation Game Design with ActionScript 3.0 is a non-technical one-stop shop for all the most important skills and techniques a beginning game designer needs to build games with Flash from scratch. Whether you're creating quick blasts of viral amusement, or more in-depth action or adventure titles, this is the book for you.
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