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3D Programming with C++: Learn the Insider Secrets of Today's Professional Game Developers
Contributor(s): Degoes, John (Author)

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ISBN: 1932111328     ISBN-13: 9781932111323
Publisher: Paraglyph Press
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Binding Type: Paperback
Published: November 1999
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks

Annotation: This book is currently the only detailed book in print that explains and uses techniques of accurate physics modeling to create highly realistic 3D games. All of the examples and source code presented are designed to harness the power of Microsoft's latest version of DirectX-a graphics programming API that greatly enhances the work of developing high performance PC graphics. Currently the only detailed book in print that explains and uses techniques of accurate physics modeling to create highly realistic 3D games.
Additional Information
BISAC Categories:
- Computers | Programming Languages - C++
- Computers | Programming - Games
Dewey: 005.133
Physical Information: 1.84" H x 7.42" W x 9.24" L (3.07 lbs) 816 pages
Features: Price on Product
 
Descriptions, Reviews, Etc.
Publisher Description:

All of the examples and source code presented are designed to harness the power of Microsoft's latest version of DirectX--a graphics programming API that greatly enhances the work of developing high performance PC graphics. Currently the only detailed book in print that explains and uses techniques of accurate physics modeling to create highly realistic 3D games.

 
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