3D Programming with C++: Learn the Insider Secrets of Today's Professional Game Developers Contributor(s): Degoes, John (Author) |
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ISBN: 1932111328 ISBN-13: 9781932111323 Publisher: Paraglyph Press
WE WILL NOT BE UNDERSOLD! Click here for our low price guarantee Binding Type: Paperback Published: November 1999 Annotation: This book is currently the only detailed book in print that explains and uses techniques of accurate physics modeling to create highly realistic 3D games. All of the examples and source code presented are designed to harness the power of Microsoft's latest version of DirectX-a graphics programming API that greatly enhances the work of developing high performance PC graphics. Currently the only detailed book in print that explains and uses techniques of accurate physics modeling to create highly realistic 3D games. |
Additional Information |
BISAC Categories: - Computers | Programming Languages - C++ - Computers | Programming - Games |
Dewey: 005.133 |
Physical Information: 1.84" H x 7.42" W x 9.24" L (3.07 lbs) 816 pages |
Features: Price on Product |
Descriptions, Reviews, Etc. |
Publisher Description: All of the examples and source code presented are designed to harness the power of Microsoft's latest version of DirectX--a graphics programming API that greatly enhances the work of developing high performance PC graphics. Currently the only detailed book in print that explains and uses techniques of accurate physics modeling to create highly realistic 3D games. |
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