3D Game Programming: Using DirectX 10 and OpenGL Contributor(s): Rautenbach, Pierre (Author) |
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ISBN: 1844808777 ISBN-13: 9781844808779 Publisher: Cengage Learning
Binding Type: Paperback - See All Available Formats & Editions Published: February 2009 |
Additional Information |
BISAC Categories: - Computers | Computer Science |
Dewey: 794.816 |
Physical Information: 0.9" H x 7.4" W x 9.6" L (2.30 lbs) 672 pages |
Features: Bibliography, Illustrated, Index, Table of Contents, Textbook |
Descriptions, Reviews, Etc. |
Publisher Description: '3D Games Programming' is an easy to read text that focuses on all the elements making up a 3-D first person shooter game engine. |
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