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Violence in Video Games
Contributor(s): Gimpel, Diane Marczely (Author)

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ISBN: 1617837369     ISBN-13: 9781617837364
Publisher: Core Library
OUR PRICE: $33.86  

Binding Type: Library Binding - See All Available Formats & Editions
Published: January 2013
* Out of Print *

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Additional Information
BISAC Categories:
- Juvenile Nonfiction | Media Studies
- Juvenile Nonfiction | Games & Activities - Video & Electronic Games
- Juvenile Nonfiction | Social Topics - Violence
Dewey: 303.600
Age Level: 9-13
Grade Level: 4-8
Lexile Measure: 1030(Not Available)
Series: Hot Topics in Media
Physical Information: 0.4" H x 7.2" W x 9.1" L (0.65 lbs) 48 pages
Features: Bibliography, Glossary, Ikids, Illustrated, Index
Review Citations: School Library Journal 04/01/2013 pg. 80
Accelerated Reader Info
Quiz #: 157597
Reading Level: 6.9   Interest Level: Middle Grades   Point Value: 1.0
 
Descriptions, Reviews, Etc.
Publisher Description:
Violence in Video Games provides a balanced look at a hot-button topic. Discover the controversy over whether video game violence affects players and crime statistics, as well as the history of video games, ratings systems, and the First Amendment. Full-color photos, a glossary, an index, sidebars, primary source documents, and other creative content enhance the book. It also includes prompts and activities that directly engage students in developing the reading, writing, and critical thinking skills required by the Common Core standards. This well-researched title has a credentialed content consultant and aligns with Common Core and state standards. Aligned to Common Core Standards and correlated to state standards. Core Library is an imprint of Abdo Publishing, a division of ABDO.
 
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